Game 7 Next Game

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7 point match, Score is BoardLord: 4, area51: 6 Crawford

Quick Summary:

BoardLord  Category area51 
World Class (-0,0057) Total Error World Class (-0,0056)
World Class (-0,0057) Checker Play World Class (-0,0056)
NA Cube Play NA
2,85 Performance Rating 2,80

 52: 13/11 13/8 
 
 64: 24/14*  
 
 42: Bar/21 13/11*  
 
 64: Bar/15 
 
 43: 13/9 13/10*  
 
 21: Bar/24 6/4*  
 
 31: Bar/21*  
 
 33: Bar/22 24/15*  
 
 43: Bar/21 6/3*  
 
 52: Bar/20 24/22*  




XGID=aa-A--D-DAaAe----c-d-B--B-:0:0:-1:52:4:6:1:7:10 Pip=169-177
 
 64: Bar/21 11/5*  
 
 31: Bar/22 13/12 
 
 21: 9/7 6/5 
 
 44: 22/18*(2) 13/9(2) 
 
 42: Bar/21 6/4 




XGID=-----BCbD-a-ba--bc-d-C--BA:0:0:1:42:4:6:1:7:10 Pip=196-155
 
1.XG Roller+Bar/23 24/20eq: -0,296
Player:
Opponent:
34,72% (G:6,94% B:0,30%)
65,28% (G:22,63% B:1,10%)
2.xgXG Roller+Bar/23 8/4eq: -0,303 (-0,007)
Player:
Opponent:
34,34% (G:7,15% B:0,30%)
65,66% (G:23,22% B:1,37%)
3.playedXG Roller+Bar/21 6/4eq: -0,337 (-0,041)
Player:
Opponent:
32,71% (G:6,35% B:0,26%)
67,29% (G:23,16% B:1,24%)
4.4-plyBar/23 6/2eq: -0,361 (-0,065)
Player:
Opponent:
31,58% (G:6,10% B:0,21%)
68,42% (G:22,82% B:1,30%)
5.3-plyBar/21 8/6eq: -0,327 (-0,031)
Player:
Opponent:
33,25% (G:6,21% B:0,24%)
66,75% (G:22,07% B:1,13%)
 53: 15/10 13/10 
 
 51: 21/20 8/3 
 
 51: 10/5* 6/5 




XGID=---AABBbC---aa-bbc-dAC--B-:0:0:-1:51:4:6:1:7:10 Pip=184-147
 
1.xgXG Roller+12/7 8/7eq: +0,539
Player:
Opponent:
77,17% (G:26,39% B:1,02%)
22,83% (G:3,42% B:0,13%)
2.playedXG Roller+10/5* 6/5eq: +0,441 (-0,098)
Player:
Opponent:
72,43% (G:30,63% B:1,91%)
27,57% (G:5,08% B:0,24%)
3.3-ply18/13 6/5* eq: +0,357 (-0,182)
Player:
Opponent:
68,34% (G:25,62% B:1,46%)
31,66% (G:7,03% B:0,32%)
4.2-ply13/8 6/5* eq: +0,277 (-0,262)
Player:
Opponent:
64,36% (G:24,81% B:1,40%)
35,64% (G:7,51% B:0,30%)
5.2-ply18/12eq: +0,274 (-0,265)
Player:
Opponent:
64,19% (G:22,63% B:1,58%)
35,81% (G:6,60% B:0,32%)

Of course it was superiour to make the Bar-point to make a prime with 6 white checkers trapped behind.


 52: Bar/18 
 
 54: 13/9 12/7*  




XGID=---AABBbC---aa-abcAcbC--B-:0:0:-1:54:4:6:1:7:10 Pip=182-141
 
1.played4-ply13/9 12/7* eq: +0,389
Player:
Opponent:
69,77% (G:31,75% B:2,68%)
30,23% (G:5,37% B:0,19%)
2.4-ply18/14 12/7* eq: +0,372 (-0,017)
Player:
Opponent:
69,27% (G:32,77% B:2,96%)
30,73% (G:6,59% B:0,50%)
3.4-ply12/7* 10/6eq: +0,366 (-0,023)
Player:
Opponent:
68,66% (G:31,61% B:2,65%)
31,34% (G:5,49% B:0,21%)
4.4-ply12/7* 6/2eq: +0,321 (-0,068)
Player:
Opponent:
66,78% (G:29,90% B:2,35%)
33,22% (G:8,70% B:0,51%)
5.3-ply12/7* 7/3eq: +0,316 (-0,073)
Player:
Opponent:
66,31% (G:27,34% B:2,17%)
33,69% (G:7,42% B:0,34%)

White don't need to think about getting gammoned or not - its all about recirculate pieces and not getting crunched in your own homeboard while keeping some timing.


 32: Bar/23 21/18*  
 
 53: Bar/22* 10/5 
 
 22: Bar/23 24/22(2) 8/6 




XGID=---aABBbC-------ccAccB-ABA:0:0:1:22:4:6:1:7:10 Pip=206-142
 
1.xgXG Roller+Bar/23 24/22(2) 5/3* eq: -0,193
Player:
Opponent:
39,86% (G:6,52% B:0,32%)
60,14% (G:33,12% B:2,41%)
2.playedXG Roller+Bar/23 24/22(2) 8/6eq: -0,220 (-0,027)
Player:
Opponent:
38,46% (G:7,29% B:0,36%)
61,54% (G:30,17% B:1,91%)
3.4-plyBar/23 24/22 8/4eq: -0,235 (-0,042)
Player:
Opponent:
37,70% (G:8,04% B:0,35%)
62,30% (G:28,46% B:1,83%)
4.4-plyBar/21 24/22(2)eq: -0,238 (-0,045)
Player:
Opponent:
37,57% (G:7,52% B:0,34%)
62,43% (G:30,50% B:1,41%)
5.4-plyBar/23 24/22(2) 6/4eq: -0,238 (-0,045)
Player:
Opponent:
37,60% (G:6,94% B:0,30%)
62,40% (G:29,57% B:1,69%)

The computer points out that its better to go out on 23, make 22 point and then break own golden to try to get more checkers behind - getting better timing. Here you are only behind by 64 pips - its should rather be around 100-110 pips to be ideal.


 64: 22/12 
 
 63: 18/9 




XGID=----ABCbB----a--ccAccBBB--:0:0:1:63:4:6:1:7:10 Pip=198-132
 
1.xgXG Roller+21/18 21/15eq: -0,214
Player:
Opponent:
38,88% (G:6,21% B:0,27%)
61,12% (G:26,02% B:1,91%)
2.playedXG Roller+18/9eq: -0,252 (-0,038)
Player:
Opponent:
36,94% (G:6,57% B:0,30%)
63,06% (G:27,42% B:1,51%)
3.4-ply21/15 18/15eq: -0,248 (-0,034)
Player:
Opponent:
37,23% (G:5,89% B:0,23%)
62,77% (G:27,07% B:1,66%)
4.4-ply18/12 6/3eq: -0,253 (-0,039)
Player:
Opponent:
37,00% (G:6,27% B:0,22%)
63,00% (G:28,30% B:1,52%)
5.3-ply18/12 8/5eq: -0,256 (-0,043)
Player:
Opponent:
36,70% (G:6,56% B:0,31%)
63,30% (G:28,33% B:1,50%)

this is inferior to 21-18 21-15! which makes the important bar point and free two backcheckers in the same operation.


 11: 12/11 9/7 8/7 
 
 53: 9/4 6/3 
 
 65: 18/13 18/12 
 
 63: 21/12*  
 
 43: Bar/22* 22/18 
 
 41: Bar/21 8/7*  




XGID=----BBBaB---Aaa-bbbccABB-A:0:0:1:41:4:6:1:7:10 Pip=194-122
 
1.xgXG Roller++Bar/21 12/11eq: -0,225
Player:
Opponent:
38,35% (G:6,30% B:0,22%)
61,65% (G:27,78% B:1,44%)
2.playedXG Roller++Bar/21 8/7* eq: -0,261 (-0,035)
Player:
Opponent:
36,56% (G:6,21% B:0,24%)
63,44% (G:32,30% B:2,08%)
3.4-plyBar/21 4/3eq: -0,219 (+0,007)
Player:
Opponent:
38,71% (G:6,20% B:0,19%)
61,29% (G:27,96% B:1,45%)
4.4-plyBar/21 6/5eq: -0,228 (-0,003)
Player:
Opponent:
38,23% (G:6,09% B:0,20%)
61,77% (G:27,85% B:1,42%)
5.4-plyBar/21 5/4eq: -0,236 (-0,011)
Player:
Opponent:
37,86% (G:5,91% B:0,19%)
62,14% (G:28,46% B:1,47%)

I hit to break the homeboard down on next move - to improve timing which isn't idle and should be more like 100 pips down. Computer indicates that the rule of not hitting checkers in backgames is the correct move here.


 41: Bar/24 11/7 
 
 44: 12/8 7/3 6/2 5/1*  




XGID=-a--BBBAA---Aa--bbcccBBB--:0:0:1:44:4:6:1:7:10 Pip=189-124
 
1.played4-ply12/8 7/3 6/2 5/1* eq: -0,377
Player:
Opponent:
30,99% (G:3,26% B:0,08%)
69,01% (G:38,58% B:2,73%)
2.4-ply8/4 7/3 6/2 5/1* eq: -0,388 (-0,010)
Player:
Opponent:
30,49% (G:2,92% B:0,06%)
69,51% (G:38,87% B:2,69%)
3.4-ply12/4 7/3 5/1* eq: -0,429 (-0,051)
Player:
Opponent:
28,41% (G:3,17% B:0,09%)
71,59% (G:37,29% B:2,39%)
4.4-ply12/4 7/3 6/2eq: -0,441 (-0,064)
Player:
Opponent:
27,75% (G:3,37% B:0,10%)
72,25% (G:33,77% B:2,01%)
5.3-ply12/4 8/4 7/3eq: -0,442 (-0,065)
Player:
Opponent:
27,61% (G:3,70% B:0,18%)
72,39% (G:32,84% B:1,69%)

The climax of this backgame. If you play this correct you understood alittle of backgames already. Its all about not getting crunched in own homeyard and since gammon or no gammon is close to equal for you at this score - go for the big play!


 61: Bar/19* 19/18 
 
 62: Bar/23 8/2 
 
 51: 18/12 
 
 51: 8/3 5/4 




XGID=-ABABA--A----b--bbcccBBC--:0:0:1:51:4:6:1:7:10 Pip=184-112
 
1.played4-ply8/3 5/4eq: -0,499
Player:
Opponent:
24,97% (G:2,10% B:0,03%)
75,03% (G:36,62% B:1,75%)
2.4-ply23/22 8/3eq: -0,527 (-0,028)
Player:
Opponent:
23,56% (G:2,09% B:0,03%)
76,44% (G:37,81% B:1,64%)
3.4-ply8/3 2/1eq: -0,556 (-0,057)
Player:
Opponent:
22,15% (G:1,80% B:0,02%)
77,85% (G:38,25% B:1,85%)
4.4-ply8/3 4/3eq: -0,567 (-0,068)
Player:
Opponent:
21,61% (G:1,51% B:0,02%)
78,39% (G:39,38% B:2,00%)
5.3-ply8/2eq: -0,583 (-0,084)
Player:
Opponent:
20,75% (G:1,60% B:0,06%)
79,25% (G:40,89% B:2,07%)

Im sure you understand why I play ace like I do here - it's to burn all 4's so you dont crunch'em.


 32: 12/7 




XGID=-ABBC--------b--bbcccBBC--:0:0:-1:32:4:6:1:7:10 Pip=178-112
 
1.xgXG Roller+12/10 12/9eq: +0,566
Player:
Opponent:
78,37% (G:36,56% B:1,66%)
21,63% (G:1,80% B:0,03%)
2.playedXG Roller+12/7eq: +0,516 (-0,050)
Player:
Opponent:
75,90% (G:35,96% B:1,67%)
24,10% (G:2,06% B:0,03%)
3.4-ply12/9 7/5eq: +0,517 (-0,049)
Player:
Opponent:
75,98% (G:36,60% B:1,72%)
24,02% (G:2,02% B:0,08%)
4.4-ply9/6 7/5eq: +0,515 (-0,051)
Player:
Opponent:
75,91% (G:34,82% B:1,89%)
24,09% (G:2,40% B:0,08%)
5.3-ply12/10 9/6eq: +0,499 (-0,067)
Player:
Opponent:
75,09% (G:35,14% B:1,85%)
24,91% (G:3,47% B:0,08%)
 31: 23/22 4/1 
 
 55: 12/7 6/1(3) 
 
 32: 22/19 21/19 
 
 63: 7/1 7/4*  
 
 42: Bar/21* 21/19 




XGID=-BBBB-----------bbcBcaBBdA:0:0:1:42:4:6:1:7:10 Pip=173-78
 
1.xgXG Roller+Bar/23 19/15eq: -0,171
Player:
Opponent:
41,22% (G:5,01% B:0,10%)
58,78% (G:33,12% B:1,39%)
2.playedXG Roller+Bar/21* 21/19eq: -0,214 (-0,043)
Player:
Opponent:
39,01% (G:5,91% B:0,13%)
60,99% (G:24,36% B:0,80%)
3.4-plyBar/19eq: -0,166 (+0,005)
Player:
Opponent:
41,45% (G:5,55% B:0,11%)
58,55% (G:29,28% B:1,02%)
4.3-plyBar/21* 23/21eq: -0,269 (-0,097)
Player:
Opponent:
36,29% (G:5,14% B:0,15%)
63,71% (G:25,58% B:0,39%)
5.2-plyBar/21* 3/1eq: -0,396 (-0,225)
Player:
Opponent:
30,09% (G:3,68% B:0,04%)
69,91% (G:32,65% B:1,36%)

It's far more important to get over the "3-prime" than beeing focused on holding 3 points. Thats why out on 23 and 19-15! is the best here.


 21: Cannot Move 
 
 52: 19/12 
 
 66: Bar/13* 13/1 
 
 62: Bar/23 19/13 
 
 32: 9/6* 8/6 
 
 22: Bar/21 23/21 13/11 
 
 64: 9/5 7/1 
 
 52: 22/17* 17/15 




XGID=-BBBB------A-----abbdBBBf-:0:0:1:52:4:6:1:7:10 Pip=163-60
 
1.xgXG Roller++21/14eq: +0,044
Player:
Opponent:
51,75% (G:9,34% B:0,20%)
48,25% (G:28,23% B:0,82%)
2.playedXG Roller++22/17* 17/15eq: -0,016 (-0,060)
Player:
Opponent:
48,84% (G:8,59% B:0,15%)
51,16% (G:25,15% B:0,76%)
3.4-ply21/16 11/9eq: +0,040 (-0,004)
Player:
Opponent:
51,45% (G:9,56% B:0,28%)
48,55% (G:29,35% B:1,06%)
4.4-ply23/21 22/17* eq: -0,209 (-0,252)
Player:
Opponent:
39,32% (G:5,97% B:0,10%)
60,68% (G:34,65% B:0,77%)
5.2-ply22/17* 11/9eq: -0,045 (-0,089)
Player:
Opponent:
47,30% (G:9,38% B:0,21%)
52,70% (G:26,00% B:0,85%)

I hope for better possibilities to hit in the future. But white already have a rather strong 4-board and should hit when he knows he have the chance sais the computer.


 53: Bar/17 
 
 66: 22/10 15/9 11/5 
 
 21: 17/15* 15/14 
 
 55: Cannot Move 
 
 21: 7/6 7/5 
 
 33: Bar/22 21/18(2) 9/6 
 
 53: 14/6 
 
 63: 18/15 18/12 
 
 51: 5/Off 1/Off 
 
 31: 15/12 6/5 




XGID=-BBBBAA-----A--A---dd-ABe-:0:0:1:31:4:6:1:7:10 Pip=126-49
 
1.xgXG Roller+15/11eq: -0,205
Player:
Opponent:
39,77% (G:0,00% B:0,00%)
60,23% (G:36,24% B:1,63%)
2.playedXG Roller+15/12 6/5eq: -0,226 (-0,021)
Player:
Opponent:
38,71% (G:0,00% B:0,00%)
61,29% (G:35,77% B:1,45%)
3.4-ply15/14 12/9eq: -0,257 (-0,052)
Player:
Opponent:
37,17% (G:0,00% B:0,00%)
62,83% (G:37,50% B:1,61%)
4.4-ply12/8eq: -0,264 (-0,060)
Player:
Opponent:
36,78% (G:0,00% B:0,00%)
63,22% (G:37,61% B:1,64%)
5.3-ply12/9 6/5eq: -0,288 (-0,084)
Player:
Opponent:
35,58% (G:0,00% B:0,00%)
64,42% (G:35,77% B:1,30%)
 52: 6/1 5/3*  
 
 42: Bar/21 12/10 
 
 32: 6/3 5/3 
 
 51: 12/6 
 
 41: 5/1 5/4*  
 
 51: Bar/20 10/9 
 
 52: 6/4 6/1 
 
 22: 20/12 
 
 32: 4/1 3/1 
 
 51: 12/6 




XGID=-BBBBBA--A--A--------abBj-:0:0:1:51:4:6:1:7:10 Pip=103-20
 
 62: 4/Off 3/1 




XGID=-BBBBBB--A-----------abBj-:0:0:-1:62:4:6:1:7:10 Pip=97-20
 
1.played3-ply4/Off 3/1eq: +0,453
Player:
Opponent:
72,65% (G:31,21% B:0,00%)
27,35% (G:0,00% B:0,00%)

What a hit! And what a late turn of the game!?


 11: 23/22* 9/6 
 
 11: Cannot Move 
 
 32: 22/17 
 
 62: Cannot Move 
 
 53: 23/20 17/12 
 
 63: Cannot Move 
 
 62: 20/18 12/6 
 
 43: Cannot Move 
 
 21: 18/16 6/5 
 
 42: Cannot Move 




XGID=aBBBBCC---------A-------k-:0:0:-1:42:4:6:1:7:10 Pip=69-36
 
 53: 16/8 
 
 53: Cannot Move 
 
 62: 8/Off 
 
 62: Cannot Move 
 
 62: 6/Off 5/3 
 
 42: Cannot Move 
 
 41: 4/3 4/Off 
 
 31: Cannot Move 
 
 51: 6/5 6/1 
 
 51: Cannot Move 




XGID=aCBD-C------------------k-:0:0:-1:51:4:6:1:7:10 Pip=34-36
 
 41: 5/Off 
 
 51: Cannot Move 
 
 63: 5/2 5/Off 
 
 62: Bar/17 
 
 42: 3/Off 2/Off 
 
 43: 17/10 
 
 52: 3/Off 2/Off 
 
 41: 10/6 1/Off 
 
 63: 3/Off(2) 
 
 33: 6/Off 1/Off(2) 




XGID=-CA----------------a----j-:0:0:-1:33:4:6:1:7:10 Pip=5-16
 
 63: 2/Off 1/Off 
 
 64: 1/Off(2) 
 
 52: 1/Off(2) 




XGID=-B----------------------f-:0:0:1:52:4:6:1:7:10 Pip=2-6
 
1.played3-ply1/Off(2)eq: +1,000
Player:
Opponent:
100,00% (G:0,00% B:0,00%)
0,00% (G:0,00% B:0,00%)

A really interesting game that show this: Never give up before the Fat Lady sings and try last case strategies like backgames, bananasplitting and spreading out your own checkers in your homeyard when needed. Good luck with your next backgame, Pal!


 Wins a Single Game 1pt. 
 

Game Summary:

BoardLord  Category area51 
7
-0,279(-6,81%)
Move Errors
Equity lost (cost)
2(1)
-0,185(-4,51%)
0
+0,000
Double Errors
Equity lost (cost)
0
+0,000
0
+0,000
Take Errors
Equity lost (cost)
0
+0,000
0 Outplays 0
7
-0,279(-6,81%)
Total Error
Equity lost (cost)
2(1)
-0,185(-4,51%)
3
+1,049(+25,59%)
Joker
Luck
2
-1,049(-25,59%)
World Class
2,85
Level of Play
Performance Rating
World Class
2,80
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on 29.05.2018 20:35:11